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DMX Decorder DMX512 Console Controller H807DMX Max 1024 Pixels LED Controller For WS2812 WS2813 UCS1903 SK6812 Pixel LED Strip

h807dmxledcontroller
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Product Details

DMX Decorder DMX512 Console Controller H807DMX Max 1024 Pixels LED Controller For WS2812 WS2813 UCS1903 SK6812 Pixel LED Strip


Features:

1. H807DMX can only work with DMX512 console.

2. Each port controls maximum 1024 pixels. Three ports output the same data.

3. H807DMX occupies 13 DMX channels.

4. Use dip switch to set starting DMX address for each device.

H807DMX supports the following chips:

TM1812, P943, P943S, P9411, P9412, P9883, TM1804, TM1809, UCS1903, UCS1909, UCS1912, WS2811, WS2812, WS2813, SM16703, SM16709, SM16712, INK1003, etc.

Note:

Before connecting H807DMX to DMX512 console, H807DMX plays the built-in effects.

After connecting H807DMX to DMX512 console, H807DMX is controlled by MDX512 console.

Product Display:

1副本51520584840

 

 

Working steps:

 

Step 1. connect all devices together

2副本

Step 2. Set starting DMX address for each H807DMX

 

06
 
Switch up means 0, switch down means 1
07
 
It’s like binary, but the sequence is from right to left.
 
For instance
 
0010000000 is 1x2²=4, 4 is the starting DMX address.
 
 
08
 
 
As mentioned above, H807DMX occupies 13 DMX channels, so you can use channel 4~16 on DMX512 console to create lighting effects
 
0111000000 is 1x2¹+1x2²+1x2³=14, 14 is the starting DMX address.
 
 
09
 
So you can use channel 14~26 on DMX512 console to create lighting effects.
 
In a word, if starting DMX address is 4, H807DMX occupies channel 4,5,6,7,8,9,10,11,12,13,14,15,16 on DMX512 console.
 
If starting DMX address is 14, H807DMX occupies channel 14,15,16,17,18,19,20,21,22,23,24,25,26 on DMX512 console.
 
You can connect multiple controllers to one DMX512 console
3副本
 
Description of the 13 channels
 
1st channel: brightness
 
2nd channel: foreground red
 
3rd channel: foreground green
 
4th channel: foreground blue
 
5th channel: some built-in effects
 
channel value:  0~15: static effect
 
                       16~31: comet tail run forward
 
                       32~47: comet tail run backward
 
                       48~63: gradual change(foreground color changes to background color then changes to foreground color)
 
                       64~79: single line segment move
 
                       80~95: double line segments move (foreground color and background color)
 
                       96~111: double line segments run in opposite direction (foreground color and background color)
 
                       112~127: shuttle
 
                       128~143: fill in
 
                       144~159: spring
 
                       160~175: stars flash
 
                       176~255: static effects
 
6th channel: change speed
 
channel value:  0~127: effects run in positive direction, from maximum speed to 1
 
                        128: effects stop running
 
                        129~255: effects run in negative direction, from 1 to maximum speed
 
7th channel: divide all pixels into several groups, each group repeats same effect, minimum length is 2 pixels
 
channel value: 0~1: 2 pixels
 
                       2: 3 pixels
 
                       3~255: 4~256 pixels
 
8th channel: resize the length of background or black spot
 
9th channel: background red
 
10th channel: background green
 
11th channel: background blue
 
12th channel: set flash or not
 
channel value:  0: not flash
 
                       1~255: flash speed turns from slow to fast
 
13th channel: set how many pixels H807DMX supports
 
channel value:  0: 1024 pixels
 
                        1: 1020 pixels
 
                        2~255: 1016 to 4 pixels


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